Tuesday, 15 October 2013

Editing for realism
•To construct the illusion of reality through 'invisible’ processes such as:
 
•continuity editing;
 
•the 180-degree rule;
•shot-reverse-shot;
•match on action;
•eye line match.
Editing to show a passage of time

•to show the passage of time through visual effects or transitions:

•dissolve;

•fade in, fade out or to black;
•wipe, slow motion or fast-forward;
•short or long takes;
•flashback
 
Editing to show simultaneous
 
•to represent simultaneous activity:
•insert;
•cutaway,
•cross-cutting,
•parallel editing

Editing for Pace
 
•What’s the pace and rhythm of editing in these sequences?

Try:
•- counting the shots to gauge the variety of shot lengths and variations in pace.
•- mapping the edit points in a diagram to get the ‘shape’ of the sequence.
The terminology: The terminology:

•dissolve, fade in, fade out or to black; wipe, slow motion or fast-forward; short or long takes; flashback.

•jump-cut, montage editing, post-production special effects.

•insert; cutaway, cross-cutting, parallel editing.

•continuity editing; the 180-degree rule; shot-reverse-shot; match on action; eye line match.


   

1 comment:

  1. Bonnie - you've got most of the key media terminology, but in order to demonstrate a more secure understanding could you include a video clip/clips or define the terms in more detail.

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