Editing for realism
•To
construct the illusion of reality through
'invisible’ processes such as:
•continuity
editing;
•the
180-degree rule;
•shot-reverse-shot;
•match
on action;
•eye line match.
Editing
to show a passage of time
•to
show the passage of time through visual effects or transitions:
•dissolve;
•fade
in, fade
out or to black;
•wipe, slow motion or fast-forward;
•short
or long takes;
•flashback
Editing
to show simultaneous
•to represent simultaneous activity:
•insert;
•cutaway,
•cross-cutting,
•parallel editing
Editing for Pace
Editing for Pace
•What’s the pace and rhythm of
editing in these sequences?
Try:
•- counting the shots to gauge the
variety of shot lengths and variations in pace.
•- mapping the edit points in a
diagram to get the ‘shape’ of the sequence.
The
terminology: The
terminology:
•dissolve, fade
in, fade out or to black; wipe,
slow motion or fast-forward; short
or long takes; flashback.
•jump-cut, montage
editing, post-production special effects.
•insert; cutaway, cross-cutting, parallel
editing.
•continuity editing; the 180-degree
rule; shot-reverse-shot; match on action; eye line match.
Bonnie - you've got most of the key media terminology, but in order to demonstrate a more secure understanding could you include a video clip/clips or define the terms in more detail.
ReplyDelete