Tuesday, 15 October 2013

Editing for realism
To construct the illusion of reality through 'invisible’ processes such as:
 
continuity editing;
 
the 180-degree rule;
shot-reverse-shot;
match on action;
eye line match.
Editing to show a passage of time

to show the passage of time through visual effects or transitions:

dissolve;

fade in, fade out or to black;
wipe, slow motion or fast-forward;
short or long takes;
flashback
 
Editing to show simultaneous
 
to represent simultaneous activity:
insert;
cutaway,
cross-cutting,
parallel editing

Editing for Pace
 
What’s the pace and rhythm of editing in these sequences?

Try:
- counting the shots to gauge the variety of shot lengths and variations in pace.
- mapping the edit points in a diagram to get the ‘shape’ of the sequence.
The terminology: The terminology:

dissolve, fade in, fade out or to black; wipe, slow motion or fast-forward; short or long takes; flashback.

jump-cut, montage editing, post-production special effects.

insert; cutaway, cross-cutting, parallel editing.

continuity editing; the 180-degree rule; shot-reverse-shot; match on action; eye line match.


   

1 comment:

  1. Bonnie - you've got most of the key media terminology, but in order to demonstrate a more secure understanding could you include a video clip/clips or define the terms in more detail.

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